by srchristoph | Feb 13, 2022
Hitman 3 – Fermentation Area IO Interactive On Hitman 3 I worked predominantly on the Mendoza Level and the interior of the modern winery. The architecture and materials were the stars in this level and our keywords were rustic elegance. responsible for...
by srchristoph | Feb 13, 2022
Hitman 3 – Crawl Space IO Interactive On Hitman 3 I worked predominantly on the Mendoza Level and the interior of the modern winery. The architecture and materials were the stars in this level and our keywords were rustic elegance. responsible for design,...
by srchristoph | Feb 13, 2022
Hitman 3 – Cinema IO Interactive On Hitman 3 I worked predominantly on the Mendoza Level and the interior of the modern winery. The architecture and materials were the stars in this level and our keywords were rustic elegance. responsible for design, modeling,...
by srchristoph | Feb 13, 2022
Hitman 3 – Barrel Room IO Interactive On Hitman 3 I worked predominantly on the Mendoza Level and the interior of the modern winery. The architecture and materials were the stars in this level and our keywords were rustic elegance. Responsible for design,...
by srchristoph | Feb 13, 2022
The Division 2 – Pentagon DLC Massive Entertainment responsible for Level Art....